GNOMON MAYA TRAINING DVD - Dynamics Underwater Environments Internal DVDR-W3D GNOMON MAYA TRAINING DVD - Dynamics Underwater Environments Internal DVDR-W3D | ISO |
In this DVD, John presents the process of creating an underwater effects shot, thoroughly explaining each step of the process from inception to completion. Starting with an ocean bottom and a camera move, John shows how to create underwater atmospheric conditions such as floating particulate matter, photo-real bubbles, water fog and caustic light rippling down through a wavy sea surface. John then uses Maya's Dynamics system to build additional elements into the shot, demonstrating their use within the shot environment. He shows how to use springs and goals to create an anchor and dynamic rope dropping to the sea floor, as well as how to use particle instancing with goals to create dynamic schools of fish. John then walks you through the final steps to create flowing sea grass and billowing sand when the sea bottom is disturbed. By the end of this DVD you will not only have a completed shot ready for fine-tuning and compositing, you will also have the ability to create your own fantastic underwater shots.


 
3D-PALACE Stormbringer Training For 3D Studio Max DVDR2-AG 3D-PALACE Stormbringer Training For 3D Studio Max DVDR2-AG | ISO | 3.43 GB
Stormbringer modelling ? much of the set involves using polymodelling starting with basic primitives to create the complicated shapes you?ll see in the finished model. Other techniques introduce you to using bridging, manual bevelsmooth techniques, advanced polymodelling, poly on poly and also creation of pipework using copy>rotate>move.


 
3D-PALACE Stormbringer Training For 3D Studio Max DVDR1-AG 3D-PALACE Stormbringer Training For 3D Studio Max DVDR1-AG | ISO | 3.53 GB
Stormbringer modelling ? much of the set involves using polymodelling starting with basic primitives to create the complicated shapes you?ll see in the finished model. Other techniques introduce you to using bridging, manual bevelsmooth techniques, advanced polymodelling, poly on poly and also creation of pipework using copy>rotate>move.


 
GNOMON MAYA TRAINING DVD - Digital Environment Workflow DVDR-W3D GNOMON MAYA TRAINING DVD - Digital Environment Workflow DVDR-W3D | ISO | 3.45 GB
In this two-disc set, Mark Lefitz creates a fully realized 3D model from an original concept painting by Feng Zhu. He discusses the analysis and setup of the shot, and demonstrates his techniques for efficiently creating a 3D environment using Maya?s polygon and NURBS tool-kit. Mark explains scene blocking, using animated cameras and their attributes, and how to integrate an animated object in the scene. He manipulates Maya fluids to show how to achieve the desired 3D sky environment, and shows some of his techniques for using painted textures and properly applying UVs. With a painted map from the scene, Mark breaks down the various components and shows how to apply layers to Maya shaders for maximum effect. In Shake, Mark demonstrates the use of Depth, Normals and Occlusion passes, and how to manipulate them in the comp to achieve atmosphere and zblur. Lastly, he explains how to use ambient occlusion as a method for Global Illumination, and discusses the initial setup and optimization for this pass and its integration into the final comp.


 
Gnomon Digital Training BTS Hard Surface Texture Painting DDE-TACTiLE Gnomon Digital Training BTS Hard Surface Texture Painting DDE-TACTiLE | ISO | 3.23 GB
Hard Surface Texture Painting (Digital Download Edition) BEHIND THE SCENES (BTS) is a new and exciting DVD series developed to showcase the creation of a game cinematic sequence. The series follows a team of artists as they demonstrate their production techniques from concept phase to final rendered animation. This chapter in the seriesfocuses on hard surface texture painting for 3D models ? in this case a military styled helicopter. Ted begins by organizing the vehicle into discreet layer groups reflective of their final material assignments. He then shows various texture painting techniques and methodologies using Maya, Photoshop, BodyPaint and ZBrush. The DVD includes production meetings with art director Mark Goerner and culminates with a spectacular rendering of what all the various maps look like when placed on the model.


 
3D FLUFF TRAINING For Cinema 4D Volume 6 DVD-HELL 3D FLUFF TRAINING For Cinema 4D Volume 6 DVD-HELL | ISO | 1.37 GB
Cinema 4D R10 is out and the Timeline has been overhauled, so it seemed fitting that we make our next DVD on how to use and navigate the animation features. 'Of Bees And Flowers' is a complete project for you to follow from start to end.


 
3D FLUFF TRAINING For Cinema 4D Volume 5 DVD-HELL 3D FLUFF TRAINING For Cinema 4D Volume 5 DVD-HELL | ISO | 1.53 GB
The Hair module is one of the easiest to use hair systems available on the 3D market, but knowing which buttons to press doesn't make you a hairdresser. Volume 5 focusses on styling techniques, how to work effectively with materials and how to get nice clean renders which show real volume in the hair. In these tutorials we start right from the basics, so no prior knowledge of the Hair module is required to follow along.


 
GNOMON MAYA TRAINING DVD-Introduction To Maya Interface And Workflow Internal DVDR-W3D GNOMON MAYA TRAINING DVD-Introduction To Maya Interface And Workflow Internal DVDR-W3D | ISO | 2.66 GB
Over the past many years, Maya has become the leading 3D application used in the film, broadcast and game industries. Hailed for its diverse toolset, Maya excels due to its integration, flexibility and performance in regards to modeling, texturing, lighting, rendering, animation, rigging and effects. Designed for the individual new to Maya, this DVD contains over five hours of lecture. The essential UI (user interface) is discussed, focusing on the work- flow of an experienced user. Learn how to efficiently create, manipulate and organize hierarchies, objects, components and cameras. Many concepts are introduced including the use of Polygons versus NURBS, tesselation, antialiasing, UV Layout, projects, preferences and MEL scripts. Customization of the UI is also addressed in order to dramatically improve efficiency and workflow.


 
GNOMON MAYA TRAINING DVD - Dynamics Underwater Environments Internal DVDR-W3D GNOMON MAYA TRAINING DVD - Dynamics Underwater Environments Internal DVDR-W3D | ISO |
In this DVD, John presents the process of creating an underwater effects shot, thoroughly explaining each step of the process from inception to completion. Starting with an ocean bottom and a camera move, John shows how to create underwater atmospheric conditions such as floating particulate matter, photo-real bubbles, water fog and caustic light rippling down through a wavy sea surface. John then uses Maya's Dynamics system to build additional elements into the shot, demonstrating their use within the shot environment. He shows how to use springs and goals to create an anchor and dynamic rope dropping to the sea floor, as well as how to use particle instancing with goals to create dynamic schools of fish. John then walks you through the final steps to create flowing sea grass and billowing sand when the sea bottom is disturbed. By the end of this DVD you will not only have a completed shot ready for fine-tuning and compositing, you will also have the ability to create your own fantastic underwater shots.


 
3D-PALACE Stormbringer Training For 3D Studio Max DVDR2-AG 3D-PALACE Stormbringer Training For 3D Studio Max DVDR2-AG | ISO | 3.43 GB
Stormbringer modelling ? much of the set involves using polymodelling starting with basic primitives to create the complicated shapes you?ll see in the finished model. Other techniques introduce you to using bridging, manual bevelsmooth techniques, advanced polymodelling, poly on poly and also creation of pipework using copy>rotate>move.


 
3D-PALACE Stormbringer Training For 3D Studio Max DVDR1-AG 3D-PALACE Stormbringer Training For 3D Studio Max DVDR1-AG | ISO | 3.53 GB
Stormbringer modelling ? much of the set involves using polymodelling starting with basic primitives to create the complicated shapes you?ll see in the finished model. Other techniques introduce you to using bridging, manual bevelsmooth techniques, advanced polymodelling, poly on poly and also creation of pipework using copy>rotate>move.


 
Joe Friel The Cyclist Training Bible Joe Friel The Cyclist Training Bible English | Pdf | 266 pages | ISBN-10: 1884737218 | 37Mb
Coach Joe Friel is the most trusted name in endurance sports coaching, and his Cyclists Training Bible is the most comprehensive and reliable training resource ever written for cyclists. This new edition of the bestselling book includes all of the latest advances in training and technology. Using this book, cyclists can create a comprehensive, self-coached training plan that is both scientifically proven and shaped around their personal goals. Friel empowers athletes with every detail they need to consider when planning a season, lining up a week of workouts, or preparing to race. This fourth edition includes extensive revisions on the specifics of how to train and what to eat.


 
Digital Cinema Training Basic Production vol II DVD-NoPE Digital Cinema Training Basic Production vol II DVD-NoPE | ISO | 3.57 GB
The Basic series teaches film theory in studio-based scenes, unlike the Movie Production series, which teaches real-life production in homes and outdoors. You will learn 13-Point lighting for one subject and two subjects, the jargon and motive behind each light source, as well as balancing them together with Quality, Quantity, Direction, and Color. You will learn composition concepts: Law of Thirds, Screen Mass, Triangular Dominance, Color Harmony, and Planar Separation, as well as the psychological impact of each. Also, there are sections on Lenses, Depth of Field, Shots, Axes of Motion, Makeup, and Steadicam.


 
Digital Cinema Training Basic Production VOL I DVDR-W3D Digital Cinema Training Basic Production VOL I DVDR-W3D | ISO | 2.14 GB
DCT-BP (Basic Production): 10-Point lighting, the jargon and motive behind each light source, as well as balancing them together with Quality, Quantity, Direction, and Color. Composition concepts: Law of Thirds, Screen Mass, Triangular Dominance, Color Harmony, and Planar Separation, as well as the psychological impact of each. Also, Lenses, Depth of Field, Shots, Axes of Motion, Makeup, and Steadicam.


 
Lynda.com iWeb 08 Essential Training-CFE Lynda.com iWeb 08 Essential Training-CFE | ISO | 466 MB
iWeb '08 boasts major improvements and new features for building slick, professional-looking websites and publishing them online. Instructor and iLife wiz Garrick Chow begins by teaching the basics of planning a site and working with text, images, and multimedia files. He then builds on those basic skills, demonstrating how to create more advanced pages for displaying photo galleries, blogs, and podcasts. Garrick wraps things up with detailed information on publishing iWeb sites to a .Mac account or a third-party web host. Exercise files accompany the tutorials.